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Apple IOS GPU Driver Engineer Interview

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Difficult Interview – Overall Positive Experience – No – Thu, 22 Mar 2018

Interviewed Mar 2,018 in Cupertino, CA (took 7 days)
1 technical phone screen followed by onsite interviews. Phone screen was all about GPU architecture, OS concepts, scheduling, memory and a lot of focus on debugging. Onsite was standard apple 8 hour interview with 2 person panels. Amazing people with insightful questions. Very friendly atmosphere and a lot of knowledge to share. HR was extremely helpful and quick.

Interview Questions
Emphasis on graphics, GPU architecture concepts, CPU architecture concepts, OS concepts, Compiler concepts, projects, debugging, synchronization and behavioral lunch.
Answer Question

Other Details
The interview consisted of Phone Interview, 1:1 Interview, Group/Panel Interview and Presentation


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